Monday, January 22, 2007

X Box - Gears of War sells out at some Japanese retailers Late


Gears of War sells out at some Japanese retailers

sold out - Image 1

Late last week, the globally popular Gears of War went on sale in Japan. If early early indications are to be trusted, then Gears, the very "American" game could, impressively turn out to be a surprise hit in Japan. The Senkablog reports that the title sold out at retailer Sofmap, and that the Gears demo at retailer a-Too drew a crowd.


Some of us here at QJ think that we have to credit those Japanese otakus that dig western stuff (Japanese folks who enjoy western styled games, as opposed to American japanophiles who squirm in glee at the sight of a white-haired, androgynous, svelte, anime male) for the support that Gears has been getting in Japan.

Some folks have noted that it would be amusing if it turns out to be a bigger hit than Blue Dragon. Other folks note that it would be even more amusing if Microsoft starts to think that due to the welcome that Gear's got, the way for them to get to the hearts of Japanese gamers is to make even more shooters!

Some of us here at QJ think that they (those Japanese gamers) don't really care if its a shooter or not. What matters is that the game should deliver a good story (hence the Japanese's love for RPGs), or have gameplay is that is innovative.



The Cult of Rapture: official Bioshock community site now up

Now recruiting members. - Image 1


Finally, fans of the much-awaited title for Xbox 360, Bioshock, will now have a place to congregate, as the Cult of Rapture is now open and recruiting fellow-devotees.

With the June release date of this game approaching, it just seems appropriate that fans will now have a means of keeping track of the title's developments, and maybe even pose questions for the devs, Irrational Games, or the designer, Ken Levine. In fact, a quick glance at the front page of this community shows that there is already a Q&A with the people from 2K Games posted (which reveals that they are cutting off multiplayer gameplay in lieu of maintaining a solid storyline), as well as a call for everyone to send in their questions for Levine himself to answer. Other things that can be found on the site include artwork, concepts, podcasts, and images from the game.

So, if you want to keep tabs on this new FPS title, just drop by The Cult for your Bioshock fix.



Help
Please can someone help me, i've got 99.47% completion and i don't know what else needs doing. here is a list of what i've done, if you think of anything else please tell me:-


    Finished all missions
    own all houses
    own casino share, wangs car showroom, hotel valeting service, zero rc's shop
    Done all three drug courier missions
    won all street races
    completed hot ring race, dirt track, bloodring and the bike point collecting one
    completed all vehicle missions, fire, cops, ambulance, burgular, pimp, trucking
    found all gang tags, photo op's, horseshoes, and oysters
    completed all unique stunt jumps
    got hitman on all weapons, and finished ammun-nation challenge
    got at least silver for all schools
    got best time on all flight races
    and probably some other stuff

please help
The_good

EA Aussie exec: next-gen games to come cheaper?
EA accountants must be having a heart attack right now. - Image 1Perhaps the analysis presented in this article, that next-gen game prices are due for a cut, was right, and that EA's move to slash ten off some of their 360 titles is only the beginning. Maybe. Talking to the Australian paper The Age, EA Aussie General Manager Ryan Jones predicts significant growth for the games industry in 2007, and that "we do see next-gen pricing drifting down to $99 by the end of the calendar year for all premium new releases."

99 bucks? That's Australian dollars, people, which amounts to around seventy-eight, seventy-nine greenbacks as of today? Okay, games Down Under aren't exactly down under in price. Perhaps one of our Australian readers can enlighten us on the average cost of next-gen games there. But here's a potentially better perspective: Pro Evolution Soccer 6's going for AU 111.65 at gamehead.com.au - and that's after discount (Game prices vary widely in that site, though. Again, if any of our readers from Oz can help, you're just one Comment away...).

We wonder if Mr. Jones' opinion applies to certain territories, say, north of the Equator, or if he was just talking about Australia in his comments. He justified his comments by saying that he believes the "transition to next-gen" phase is over. It would be very interesting if other publishers concur with his statement, and if he is also willing to bet the same for markets around the world (not that EA cut any pounds out for England, though). Of course, the only precedent we have is EA cutting ten American dollars off of some of their EA Sports titles.

Some Aussie readers of The Age aren't exactly convinced either, or they must be wondering what we might be putting in the water here. We also choose to be skeptical until the press release. Still, there's a certain porcelain piggy that has been crying for relief.



Final word on Bioshock: it's single-player

Bioshock... all alone deep beneath the waves... - Image 1


Take a deep breath guys. You could potentially end up choking on a lot of seawater after hearing this. Elizabeth of 2K Games has posted a full Q&A entry on their site to answer some of the more popular questions surrounding Bioshock (for the PC and 360). The most interesting tidbit down the list is:

Will there be multiplayer or online gaming in BioShock?


There will be no multiplayer (hold on before you complain!!!!) but for a very specific reason. BioShock features a compelling storyline that revolves around the experiences of one man as he enters the decaying world of Rapture. Having a multiplayer component would have compromised the story we were trying to tell so we made the decision to keep this game as a single player experience. There will be an online component, however, where new content can be downloaded.


O snap. That settles it then. No multiplayer. But when you think about it, is this really going to be its downfall? We're sure can deal with a bit of saltwater spray. Things aren't necessarily hitting rock bottom (of the ocean), really. Take a quick look around you. There are a couple of FPS-TPS games out there that give you a solid single-player experience.

Besides. The story's set with you being all alone deep beneath the waves in an underwater ghost town. The last time we checked, ghost towns (on land or otherwise) tend to be devoid of lifeforms - aliens, demons, mutants excluded - aside from yourself. Do you think Silent Hill could have been played in multiplayer? Thought so.

Cheer up. There's still online content lined up. That's good enough for us to take the plunge. Meanwhile, there's more the Q&A is right after the "Read" link.



how do i activate it?
will someone tell me the hot coffee cde please!! I cant fnd it anywhere
splinter_cell06

Magic is in the cards for Two Worlds
I never thought they taught that black art in Two Worlds - Image 1Reality Pump's explanation for Two Worlds' magic system sounds more like a convention of Magic: The Gathering players than the usual explanations of tapping into the Twisted Nether, sucking up Lifestream, or if your last name is Blaine or Copperfield. It's tied to a card system, organized in the Magic Book, and divided into five elementals or "schools": fire, water, air, earth, and necromancy.

Each school's name sounds descriptive enough, so we can move on to levelling up magic. Every player always begins with a clean slate devoid of any magic and must seek a master of a school of magic (except Necromancy) who will take him on as a Padawan and teach him the ways of the Force (... you get what we mean). Necromancer wannabes gotta find and gain the trust of certain NPC characters in order to learn the black arts. There is a reason why it is called the black arts, after all.

Once he has mastered the basics of a school, the player should be able to access first-level skills, or "magic of the first circle." There are five circles of increasingly powerful magic per school, and to advance to the next circle, the player must collect skill points.

Now as to the magical skills themselves... as we said. it's Magic. They come in cards that can be bought and found anywhere in Antaloor. Aside from the magics themselves, there are also "booster cards" that can be used to augment active magic spells. Three boosters max per active magic spell. "Booster cards"... how Magic: The Gathering (Somehow, we wonder if the Xbox 360 version will take advantage of Marketplace to offer cards for cold hard cash).

To use these cards, simply drag a selected card from the Book into the Hotkey bar, where it will be readied for use. To activate, simply right-click on the desired card. Again with the Magic: The Gathering. Undeniably it's one very easy gameplay way to access and use magic in such an RPG as Two Worlds. Now if you will excuse me, I have a Booster Pack to purchase...



? whao
i'v never even heard of bigfoot in san andreas, but anythings possible in san andreas
playstation92

I.D.K.
I don't know. It does take a while to complete, especially if you are doing extra missions. You should ask your friend if he's done with the game. After all, the game is awesome!
solidsnake329