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Tuesday, March 13, 2007

X Box - New Screens of Frontlines: Fuel of War Because we think


New Screens of Frontlines: Fuel of War
Because we think that the pics are cool, and we love the game, we're bringing you newer screenshots of Frontlines: Fuel of War. This game, shipping fall of this year, focuses on a conflict between the Western Coalition and the Red Star Alliance. Already, the gameplay looks nice, promising a lot of abandoned girlfriends after its release. Graphics this great can only bring a great gaming experience.

Frontlines: Fuel of War is developed by Kaos Studios and will be available for the PC, PS3 and the Xbox 360 gaming systems.

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Need the info
Does the Action Replay coffee code mess with your saved game.
dragonruler666

EA's NCAA March Madness 07 gets new DLC
NCAA March Madness 07 packshot - Image 1Electronic Arts announced today that they've just released new in-game downloadable content for their recently released sports title, NCAA March Madness 07.

The collegiate ball-playing game hit shelves around two months ago and to continually spruce up your hoop-shooting gameplay experience, EA released a Selection Sunday Bracket Pack which features the following:

  • downloadable 65-team NCAA Tournament bracket - allows you to update the game with the recently announced official Selection Sunday brackets, accurate seedings, and team ratings
  • the authentic Final Four court from the Georgia Dome
Wanna know EA SPORTS' prediction for the Final Four teams? Based on their computerized simulation via team ratings, their bets go to the University of Florida and Pittsburgh University in one semifinal, and the University of North Carolina against Texas A&M University in the other semifinal.

But hey, it's still too early to find out for sure, so if you're favorite team's not included in that prediction, make sure you stay tuned to find out who the Final Four will be. The Selection Sunday Bracket Pack should be up on Xbox Live Marketplace right about now so make sure to check that out.



id Software looking to Enemy Territory as potential franchise
Enemy Territory: Insert Title Here. Coming God knows when. - Image 1According to CVG, in an interview with PC Zone Magazine, id Software seems interested in turning Enemy Territory into a franchise. Unless it's going to be titled Enemy Territory: Quake Wars 2, we're presuming it's not the Quake part in the title that's gonna be franchised, is it? Said id's Kevin Cloud:

When you work on a game you get a ton of ideas, and sometimes you have gameplay mechanics that won't fit into the structure - you can't just plug them in. They're just sitting on the table - ideas that myself and Paul [Wedgewood, head of Splash Damage] have talked about.


Ideas they would love to implement in a future Enemy Territory. Hmm... Enemy Territory: Doom perhaps? Hey, all we can be sure is, if Quake Wars turns out well (on PC and PS3/Xbox 360 consoles), id may just want to extend (Well, at least we're sure it's not going to have "Episode (x)" in the title now, is it?).



GDC 07: Video Games Live concert images
Video Games Live - music, videos, lights, and celebrities... - Image 1Game Informer Magazine has three images of the Video Games Live (VGL) concert that closed the Game Developers Conference (GDC) 2007 at San Fransisco. VGL is a concert tour that features music from video games, and each concert is a treat: the music is combined with video presentations, light and laser effects, and other special effects.

Having a VGL concert at the GDC made perfect sense, and the GDC concert was a star-studded one (we earlier published a list of all the composers and artists at the GDC VGL).

VGL: a multimedia concert. Like any Video Games Live concert, the music was amazing. There was an orchestra and a 16-member choir conducted by game composer Jack Wall (Myst, Splinter Cell, Jade Empire). There was a screen that showed synchronized video footage. Audience members were brought up to play Space Invaders and Frogger on the big screen - the orchestra provided live music (complete with tempo changes!).

As usual, during the Metal Gear Solid portion of the program, an actor dressed as a guard walked onto the stage - and the infamous alert exclamation mark (!) appeared over his head - much to the amusement of the audience (the poor guard didn't notice a large box sneaking past him). (An earlier QJ.NET article on VGL concert dates has a video of a similar scene from another concert.)

Other musical highlights included "Baba Yetu" from Civilization IV, the explosive "Liberi Fatali" from Final Fantasy VIII, and the World of Warcraft suite - all three masterpieces got huge reactions from the audience.

A night of video game music artists. As reported earlier, there were also performances by LucasArts composers Peter McConnell, Michael Land, and Clint Bajakian. "VertexGuy" powered the stirring electric guitar anthems of Contra and the Halo 3 grand finale. The "Video Game Pianist" was also there to play Dig Dug and Pac-Man music on the piano.

Super Mario and Zelda composer Koji Kondo (who received a lifetime achievement award at the GDC earlier in the week) played a piano solo of music from Super Mario Bros. (the audience went wild, taking out their Nintendo DS units and mobile phones to wave them in the air as lights).

Let the world know: video games are a legitimate art form. Having the VGL grace the GDC with its presence is a statement to the industry and to industry-watchers and critics. "I think what tonight helps prove is how legitimate video games have become as an art form," said Tommy Tallarico, a game composer and the co-creator of VGL.

The VGL closed the GDC - Image 1 The VGL closed the GDC - Image 2 The VGL closed the GDC - Image 3





Command and Conquer 3: Tiberium Wars undergoes censorship in Germany
Electronic Arts' Command and Conquer 3: Tiberium Wars Logo - Image 1Command and Conquer 3: Tiberium Wars for the Xbox 360 and PC by Electronic Arts has had a few cosmetic changes for its German release. In keeping with the country's stricter gaming laws, certain changes had to be implemented. This censoring would not affect inter-version balancing though, the developers of the game assured.

So what's the big problem? Apparently, the NOD suicide bombers will no longer be giving up their lives for NOD in the German version of the game. They will simply drop their bombs at the appropriate spot and move out of the map. This minor change is small compared to some of the retooling or outright cancellation of other games that were to be released in Germany.

Command and Conquer 3: Tiberium Wars for the 360 and PC is set to be released on March 28 in the US, December 31 in Europe, and December 31 (Xbox 360 version only) in Australia.




Video games: Library of Congress cultural artifacts
Warcraft: Orcs and Humans is a game of historical and cultural value... - Image 1Henry Lowood, curator of the History of Science and Technology Collections at Stanford University, has a proposal that has been submitted for the consideration of the US Library of Congress, the research arm of the United States Congress and what is practically the national library of the United States of America.

The proposal, to use the words of Heather Chaplin from the New York Times, is video games have "a history worth preserving and a culture worth studying." The proposal was drafted by a consortium: Stanford University, the University of Maryland, and the University of Illinois.

Video games have a cultural and historical significance. On March 8 at the Game Developers Conference (GDC) 2007, Henry Lowood announced a game canon, a list of important video games worth preserving. "Creating this list is an assertion," Lowood said, "that digital games have a cultural significance and a historical significance."

The video game canon: "the stuff we have to protect first." Below is a list of the members of a five-person committee that presented a canon of games worth preserving at the GDC.

  • Henry Lowood, curator, History of Science and Technology Collections, Stanford University
  • Warren Spector and Steve Mertzky, game designers
  • Matteo Bittanti, academic researcher, Humanities Lab, Stanford University
  • Christopher Grant, game journalist, editor of joystiq.com
The National Film Preservation Board compiles an annual list of films that are added to the National Film Registry managed by the Library of Congress. If the US Congress believes that films aren't necessarily tools of the devil, then maybe the world is ready to agree that video games such as these are worth preserving for the rest of human history:
  • Three classic games: Spacewar! (1962), Star Raiders (1979), Zork (1980)
  • Tetris (1985) (The designer, Alexey Pajitnov, won a GDC Award at GDC 2007.)
  • SimCity (1989)
  • Super Mario Bros. 3 (1990)
  • Civilization I (1991) / Civilization II (1996)
  • Doom (1993)
  • The Warcraft series: Warcraft: Orcs and Humans (1994), Warcraft II: Tides of Darkness (1995), Warcraft III: Reign of Chaos (2002)
  • Sensible World of Soccer (1994)
"The game canon is a way of saying this is the stuff we have to protect first," said Spector.

Emulators and preservation. Lowood explained a particular challenge. Hardware has changed so much that thousands of games can only be played using emulators - which technically violate copyright laws. It's something to think about - isn't it - that emulators and piracy are serving, in their own way, to keep the memory of old games alive. Now let me see if I can bring up Shadow President (DC True, 1994) on DOSBox.